Takes slightly longer to break than stone.Has a high blast resistance of 6 takes minimal damage from creeper explosions.Very common and renewable via cobblestone generators.It has a very rough, rocky appearance, so it can be used to create structures that resemble forts, castles and churches that resemble ones from the Early Middle Ages (Compare with stone bricks, which looks more in line with the High and Late Middle Ages). Inexpensive and renewable via replanting trees.Ĭobblestone is a strong block and is easy to acquire, making it great for building houses.One of the main disadvantages of wood planks is that they are flammable, so don't build near lava or any other source of fire, especially in the Nether. Their blast resistance is lower than stone but higher than dirt. Planks have a rather nice, somewhat rustic look and are inexpensive to make. Turns into grass blocks if exposed to sunlight (unless converted into coarse dirt), which may not be desirable.Renewable via crafting and then tilling coarse dirt, or by trading with a wandering trader.Alternatively, dirt can be used to "camouflage" a structure made from other materials, either to make it blend in more with the surroundings or make it look less valuable than it actually is. It is generally not a good idea to use dirt as part of a permanent structure, unless you are explicitly aiming for an "earthen" look, complete with grass blocks for extra decor. However, it is found on the surface of nearly all biomes and can be mined up very quickly, even with a player's hand, meaning that it is suitable for beginners on their first night but is easier to make a hole in the ground. If misplaced, turns back into cobblestone (unless you use a pickaxe enchanted with Silk touch), which then must be smelted again.ĭirt is very weak and isn't the most beautiful material to build with either.Must be smelted or mined with a Silk touch pickaxe.Can be used to hide or camouflage underground bases.Slightly faster to mine than cobblestone.Has a relatively high blast resistance of 6 takes minimal damage from creeper explosions.Common and renewable via smelting the output of a cobblestone generator.If used carefully, stone can create a distinctive look. The stone must be smelted from cobblestone. However, cobblestone has nearly the same properties as stone. Stone is overall a fairly strong and withholding material and is very abundant. Ultimately what looks the best is a matter of opinion, and there is no right or wrong way to decorate. Unless you are building strictly for function, then decoration blocks are a big part of enhancing your builds when you've done all that you feel you can with normal building blocks. See also: Tutorials/Adding beauty to constructions Just remember that it is usually better to have too much durability than too little. If there is no nearby lava or trees to spread fire and you aren't concerned about lightning, flammability isn't a problem either. If you can stop creepers from getting close, blast resistance isn't as important. If you don't expect to be attacked by players, then hardness shouldn't be a problem. Maximum durability is not always necessary. The main considerations to make are hardness, blast resistance, and flammability. The durability of a material is important, especially in PVP. Some materials can be replicated through various means and thus gained infinitely, while others must be sought after over increasing distances from spawn. Also to consider is the renewability of the material you would like to use. For example, in survival, making a house of cobblestone is certainly easier than making one of diamond blocks. Some materials are easier to get, while others are extremely difficult and many are somewhere in between. When picking a material to build with, there are three main considerations: Obtainability, durability, and decoration.
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